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Category: Open Source

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FOSS game engine GDevelop gets early support for tile-based maps

By Liam Dawe,
Getting increasingly more useful and powerful, the open source game engine GDevelop has another new version up with the first iteration of support for tile-based maps.

Collabora talk enhancing apitrace with gltrim to get replayable cut traces

By Liam Dawe,
Developers working across different areas of Linux are always looking for ways to squeeze a bit more performance, and it seems Collabora came up with a new way to performance test with upgrades to apitrace.

Minetest 5.4.0 to make downloading mods and games a lot easier

By Liam Dawe,
Minetest is the free and open source voxel game engine, inspired originally by Minecraft it's gradually becoming bigger and better with lots of available games for it.

Play some classic RTS with a new test release of OpenRA

By Liam Dawe,
Closing in on a big new stable release, the OpenRA project to play the classic Command & Conquer real time strategy games has a new test release that needs more people to try out.

Wine 6.1 released beginning another year of improvements

By Liam Dawe,
Now that the big stable Wine 6.0 release is out for the Windows compatibility layer, work begins again on another year of pulling in major new features with Wine 6.1 out now.

Using the Epic Store on Linux is even easier with the latest Heroic Games Launcher updates

By Liam Dawe,
Epic Games don't support Linux with their store, so the community continues building around it with the Heroic Games Launcher that can run plenty of games from the Epic Store.

Free and open source strategy shooter Unvanquished gearing up for big new release

By Liam Dawe,
Unvanquished is a free and open source first-person shooter that blends in elements of a strategy game, it's a bit like Natural Selection and they're in the process of doing a big new release.

Google open sources VR painting app Tilt Brush

By Liam Dawe,
Tilt Brush, a popular VR app that lets users paint in a 3D space. Originally from Skillman & Hackett, it was later acquired by Google and now they've open sourced it.

Try out Luxtorpeda, a Steam Play tool to run games in native game engines

By Liam Dawe,
There's quite a few games available on Steam that either don't support Linux, or do support Linux but like the Windows release there's a better way to run it perhaps with an open source game engine. Luxtorpeda will help with that.

Lutris game manager v0.5.8.3 out, requires contributors to agree to a CLA

By Liam Dawe,
For regular Linux gamers, Lutris is pretty much a household name by now. For those that aren't - Lutris is a game manager allowing you to sort through all your games from various stores.

Empire building terminal game Arcane Fortune adds trade, nobility, assassination

By Liam Dawe,
Inspired by the likes of Dwarf Fortress, Civilization, SimCity and more we have the free and open source Arcane Fortune which continues to expanding in features.

Free and open source modern level editor LDtk has a huge new release

By Liam Dawe,
LDtk (prev called LEd) is an in-development free and open source level editor, one that's modern and designed to be as user-friendly as possible designed by a former dev on Dead Cells.

Interested in Godot Engine and games made with it? GodotCon is up on January 23

By Liam Dawe,
Tomorrow, January 23 there's going to be an online GodotCon that's going live on YouTube. This is a chance for anyone interested to learn more about the free and open source game engine Godot Engine.

Open source PlayStation 4 and PlayStation 5 Remote Play client Chiaki has a final release

By Liam Dawe,
The developer of Chiaki, a free and open source Remote Play client that supports both the PlayStation 4 and PlayStation 5 has gone out with a bit of a bang.

Wine compat layer devs discuss new Kernel interface to better match Windows NT

By Liam Dawe,
Wine developer Zebediah Figura has sent in a proposal to work on a new Linux Kernel interface for Wine synchronization primitives, one that gets closer to performance and behaviour of Windows NT.

Godot Engine gets a sixth 3.2.4 beta with a new CPU lightmapper

By Liam Dawe,
The Godot team just keep on adding in big new features to make this one of the best free and open source game engines around and the next Beta update for Godot 3.2.4 is out now.

WRATH: Aeon of Ruin launching along with Linux support this Summer, third update out now

By Liam Dawe,
WRATH: Aeon of Ruin is a dark fantasy-horror FPS powered by the original Quake engine from publishers 3D Realms and 1C Entertainment and developer KillPixel Games.

Proton 5.13-5 is now up bringing in some of the experimental changes

By Liam Dawe,
The Proton compatibility layer for running Windows games on Steam for Linux has levelled up some more with the latest Proton 5.13-5 now available to everyone.

Wine compatibility layer version 6.0 released

By Liam Dawe,
Wine, the compatibility layer designed to run Windows games and applications on other systems has a big 6.0 release now officially available with thousands of improvements.

Mali Midgard and Bifrost GPUs to get OpenGL 3.1 with Mesa 21.0 - first RC up

By Liam Dawe,
With the first Mesa release of 2021 for open source Linux GPU drivers upcoming with Mesa 21.0 hitting the Release Candidate stage, Collabora have been busy bringing up OpenGL on ARM Mali GPUs.
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